
I wanted it to be consistent with the universe, so I dug into stories and books, including the original Prime Directive books. I thought about what I might want as both a player and a gamemaster and added in weapons charts and an index to make it easier to find information. So the Prime Directive PD20 Modern Supplement was born. If I could write the book and have it appear professional, then that would open up a path to doing Traveller Prime Directive in a program I found more friendly than PageMaker. A spot of time opened up in my schedule and I thought I could tackle a new project: providing those species and doing it on a PC rather than a Mac. In all that time, the Prime Directive PD20 Modern players had been patiently waiting for their "missing" species. Things happened, culminating in winter 2015-2016 when I became deathly ill and then had to recover. When I moved to Amarillo in 2013, we hoped I'd be able to tackle more RPG projects. ( GURPS Federation came out in 2011 Romulans PD20 Modern, in 2012.) We didn't realize that outside writers wouldn't tackle the other empire books anytime soon. We knew that the players would be able to get six of those in the Federation and Klingon sourcebooks. The one thing I inherited was that 20 species that had appeared in GURPS Prime Directive had been left out of the d20 compatible version and thus were omitted from the PD20 Modern version.

It went fairly well, except we had to do some things a bit differently.

Converting it to be compatible with d20 Modern would surely be easy-peasy. I played RPGs and I could edit everyone felt confident I could do this! We had already published a book based on the Third Edition Player's Handbook (v 3.5) published by Wizards of the Coast. Back in 2008 I was tapped to become the head of Amarillo Design Bureau's roleplaying line.
